Ramp light pylons missing...

Diese Seite ist ohne Werbung und die Angebote sind frei für alle Mitglieder verfügbar. Bitte unterstütze uns.

  • Hello my friends,
    Congratulations for your nice and freeware scenery , it's very realistic and the best for this airport!
    I have a small problem...all the pylons (south and north appron) are missing...i mean i can't see them(.bgl problem? ,at wrong folder?).


    Also some other problems :
    A) the small port with boats and beacon , near buildings are on the land not on the water.
    B) i can't see the windsock object with SODE , is telling : "no triggerable objects found within 12 KM" when i open the menu SODE.
    Thank you again

    • Offizieller Beitrag

    Hello,


    1. aprons have no pylons
    2. No Support for FSX from me, sorry


    If the small port on the land an another lc will this do. I have no fsx you must search by your self
    Please show SODE log why the windoscks are not loaded.

  • Hi again,
    The log from SODE
    [15:54:34.739] INFO : SODE Version 1.5.3
    [15:54:34.739] INFO : Targetting Platform 'FSX'
    [15:54:34.739] DEBUG SODE.SETTINGS : All Settings successfully read.
    [15:54:34.739] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
    [15:54:34.739] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
    [15:54:34.739] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
    [15:54:34.739] DEBUG : Initializing Text Menus...
    [15:54:34.739] DEBUG : Initializing Seasonal Object Handler...
    [15:54:34.739] DEBUG : Initializing SimObject Lists...
    [15:54:34.739] DEBUG : Initializing QuadTree...
    [15:54:34.739] DEBUG : Initializing Sound Engine...
    [15:54:34.747] INFO SODE.SOUNDENGINE : SoundEngine initialized.
    [15:54:34.747] DEBUG : Initializing Sim Bubble...
    [15:54:34.747] DEBUG : Initializing AI Monitor...
    [15:54:34.747] DEBUG : Initializing IK Solver...
    [15:54:34.747] DEBUG : Initializing Jetway Handler...
    [15:54:34.747] DEBUG : Initializing VDGS Handler...
    [15:54:34.747] DEBUG : Initializing GateNumberBox Handler...
    [15:54:34.747] DEBUG : Initializing Injection Handler...
    [15:54:34.747] INFO : VDGS Pack is not found/installed!
    [15:54:34.747] DEBUG : Start Main Initialization!
    [15:54:34.747] DEBUG : Trying to read Settings from SimObjectsDisplayEngine.ini file...
    [15:54:34.748] DEBUG SODE.SETTINGS : All Settings successfully read.
    [15:54:34.748] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
    [15:54:34.748] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
    [15:54:34.748] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
    [15:54:34.748] DEBUG : Trying to find Custom Configuration files...
    [15:54:34.748] DEBUG SODE.XML : Finding SDX CFG Files...
    [15:54:34.748] WARN SODE.XML : \cfg\ not found. Code(2) [C:\ProgramData\12bPilot\SODE\cfg\*.sdx]
    [15:54:34.748] DEBUG : Trying to build SimObject List out of Custom Config files...
    [15:54:34.748] INFO SODE.XML : No SDX Files found! Lists are empty.
    [15:54:34.748] DEBUG : Trying to find XML Definition files...
    [15:54:34.748] DEBUG SODE.XML : Finding XML Files...
    [15:54:34.758] INFO SODE.XML : xml File Found: LGMT.xml!
    [15:54:34.758] DEBUG : Trying to build SimObject List out of XML definition files...
    [15:54:34.758] DEBUG SODE.XML : Building List from File 'C:\ProgramData\12bPilot\SODE\xml\LGMT.xml'
    [15:54:34.759] DEBUG SODE.XML : XML Data successfully read and List created.
    [15:54:34.759] DEBUG : List generated! Trying now to insert into QuadTree...
    [15:54:34.759] DEBUG : QuadTree populated with SimObject references.
    [15:54:34.759] DEBUG : Trying to generate Aircraft Parameter Map from the INI file...
    [15:54:34.762] DEBUG SODE.ACFTPARAMS : Door Parameters read for 28 ICAO Aircraft Types.
    [15:54:34.762] DEBUG : SDX/XML/INI Handling done! Start FS Processing...
    [15:54:34.762] DEBUG : Build internal SimObject map!
    [15:54:34.762] DEBUG SODE.FOLDERMANAGER : Extracting SimObjects Paths from ''
    [15:54:34.763] DEBUG SODE.FOLDERMANAGER : SimObjects container paths extracted!
    [15:54:34.763] DEBUG SODE.FOLDERMANAGER : Starting SimObjects container scan...
    [15:54:34.763] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Airplanes\
    [15:54:34.764] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Airplanes\
    [15:54:34.780] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Rotorcraft\
    [15:54:34.780] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Rotorcraft\
    [15:54:34.783] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\GroundVehicles\
    [15:54:34.790] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\GroundVehicles\
    [15:54:34.792] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Boats\
    [15:54:34.797] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Boats\
    [15:54:34.799] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Animals\
    [15:54:34.799] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Animals\
    [15:54:34.799] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Misc\
    [15:54:34.801] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Misc\
    [15:54:34.802] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\IVAO_MTL\
    [15:54:34.802] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\IVAO_MTL\
    [15:54:34.805] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
    [15:54:34.805] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
    [15:54:34.805] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
    [15:54:34.806] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
    [15:54:34.806] INFO SODE.FOLDERMANAGER : SODE SimObjects Map Building completed. Size=1
    [15:54:34.806] DEBUG : Initializing Internal Sounds...
    [15:54:34.806] DEBUG : All Initialization Done!
    [15:54:34.806] DEBUG SODE.FSPROCESS : Trying to connect to FS...
    [15:54:34.807] DEBUG SODE.FSPROCESS : Connected to FS!
    [15:54:34.807] DEBUG SODE.FSPROCESS : Secondary Text-Menu Hotkey not defined in INI file...
    [15:54:34.807] DEBUG SODE.FSPROCESS : Entering FS Dispatch Loop.
    [15:54:36.650] INFO SODE.FSLOOP : SODE connected to Simulator...
    [15:54:36.650] DEBUG SODE.FSPROCESS : Setting up Connection Watchdog...
    [15:54:36.650] DEBUG SODE.FSLOOP : SimState query...Running = 0
    [15:54:36.651] DEBUG SODE.ACFTEXITS : No Custom Data Found for C:\FSX\SimObjects\Airplanes\beech_baron_58\. Using original aircraft.cfg exit data!
    [15:54:36.651] INFO SODE.FSLOOP : Successfull Registration of Reserved Key 's' -> Tab+S
    [15:54:36.651] INFO SODE.FSLOOP : Creating Top-Menu structure...
    [15:54:36.652] INFO SODE.FSLOOP : Top-Menu created.
    [15:54:36.971] INFO SODE.FSLOOP : SeasonalObjectHandler: Variables initialized!
    [15:54:38.778] DEBUG SODE.FSLOOP : Initialize Position after SimStart Event!
    [15:55:02.580] INFO SODE.FSLOOP : ### FILTERING OBJECTS WITHIN SIM RADIUS OF 40000m
    [15:55:02.580] INFO SODE.FSLOOP : ### Active SimObjects: 2; Active Wind Data Probes: 1
    [15:55:03.076] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'LGMT::Environmental Data Probe'
    [15:56:11.041] INFO SODE.FSLOOP : >>> Reloading All!
    [15:56:11.041] DEBUG : Trying to read Settings from SimObjectsDisplayEngine.ini file...
    [15:56:11.042] DEBUG SODE.SETTINGS : All Settings successfully read.
    [15:56:11.042] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
    [15:56:11.042] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
    [15:56:11.042] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
    [15:56:11.042] DEBUG : Trying to find Custom Configuration files...
    [15:56:11.042] DEBUG SODE.XML : Finding SDX CFG Files...
    [15:56:11.043] WARN SODE.XML : \cfg\ not found. Code(2) [C:\ProgramData\12bPilot\SODE\cfg\*.sdx]
    [15:56:11.043] DEBUG : Trying to build SimObject List out of Custom Config files...
    [15:56:11.043] INFO SODE.XML : No SDX Files found! Lists are empty.
    [15:56:11.043] DEBUG : Trying to find XML Definition files...
    [15:56:11.043] DEBUG SODE.XML : Finding XML Files...
    [15:56:11.043] INFO SODE.XML : xml File Found: LGMT.xml!
    [15:56:11.043] DEBUG : Trying to build SimObject List out of XML definition files...
    [15:56:11.043] DEBUG SODE.XML : Building List from File 'C:\ProgramData\12bPilot\SODE\xml\LGMT.xml'
    [15:56:11.043] DEBUG SODE.XML : XML Data successfully read and List created.
    [15:56:11.043] DEBUG : List generated! Trying now to insert into QuadTree...
    [15:56:11.043] DEBUG : QuadTree populated with SimObject references.
    [15:56:11.043] DEBUG : Trying to generate Aircraft Parameter Map from the INI file...
    [15:56:11.050] DEBUG SODE.ACFTPARAMS : Door Parameters read for 28 ICAO Aircraft Types.
    [15:56:11.050] DEBUG : SDX/XML/INI Handling done! Going back to the Dispatch Loop...
    [15:56:11.268] INFO SODE.FSLOOP : ### FILTERING OBJECTS WITHIN SIM RADIUS OF 40000m
    [15:56:11.268] INFO SODE.FSLOOP : ### Active SimObjects: 2; Active Wind Data Probes: 1
    [15:56:11.275] ERROR SODE.FSLOOP : SimConnect EXCEPTION! UNRECOGNIZED ID (3)
    [15:56:11.314] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'LGMT::Environmental Data Probe'
    [15:56:37.483] INFO SODE.FSLOOP : SODE disconnected from Simulator!
    [15:56:37.498] DEBUG SODE.FSPROCESS : Cleaning up Memory...
    [15:56:37.500] DEBUG SODE.FSPROCESS : Removing Top-Menu structure...
    [15:56:37.500] DEBUG SODE.FSPROCESS : Closing Connection to FS.
    [15:56:37.601] INFO : Terminate SODE.

    • Offizieller Beitrag

    1. Goto ProgramData\12bpilot\SODE\xml
    2. Open with Notepad++ -> LGMT.XML


    3. Replace Line 6 with following


    <Model SimTitle="12bPilot_SODE_Environmental_Data_Probe">


    4. Save File


    If you have no Light Pylons you have an install error.


    Enjoy

  • OK ,
    Now the LGMT.XML is like this :
    <SODE>


    <!-- Data Probe serving its clients-->
    <SimObject Name="LGMT">
    <Placement Lat="39.064171978" Lon="26.592919103" Alt="56" Hdg="0.0"/>
    <Model SimTitle="12bPilot_SODE_Environmental_Data_Probe">
    <EnvironmentalDataProbe ClientList="Windsock01;Windsock02"/>
    </Model>
    </SimObject>


    <SimObject Name="Windsock01">
    <Placement Lat="39.064794081" Lon="26.592409354" Alt="0#AGL" Hdg="0.0"/>

    <Model SimTitle="ETNL Windsock Low">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="0-8"/>
    </Model>
    <Model SimTitle="ETNL Windsock Medium">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="9-15"/>
    </Model>
    <Model SimTitle="ETNL Windsock High">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="16-95"/>
    </Model>
    </SimObject>


    <SimObject Name="Windsock02">
    <Placement Lat="39.050336881" Lon="26.605055529" Alt="0#AGL" Hdg="0.0"/>

    <Model SimTitle="ETNL Windsock Low">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="0-8"/>
    </Model>
    <Model SimTitle="ETNL Windsock Medium">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="9-15"/>
    </Model>
    <Model SimTitle="ETNL Windsock High">
    <VariableDrivenRotation Variable="WindDirection" Axis="HEADING" Animated="No"/>
    <ConditionalVisibility Variable="WindSpeed" Value="16-95"/>
    </Model>

    </SimObject>



    </SODE>




    The log now is :
    [17:51:59.515] INFO : SODE Version 1.5.3
    [17:51:59.515] INFO : Targetting Platform 'FSX'
    [17:51:59.515] DEBUG SODE.SETTINGS : All Settings successfully read.
    [17:51:59.515] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
    [17:51:59.515] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
    [17:51:59.515] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
    [17:51:59.515] DEBUG : Initializing Text Menus...
    [17:51:59.515] DEBUG : Initializing Seasonal Object Handler...
    [17:51:59.515] DEBUG : Initializing SimObject Lists...
    [17:51:59.515] DEBUG : Initializing QuadTree...
    [17:51:59.515] DEBUG : Initializing Sound Engine...
    [17:51:59.523] INFO SODE.SOUNDENGINE : SoundEngine initialized.
    [17:51:59.523] DEBUG : Initializing Sim Bubble...
    [17:51:59.523] DEBUG : Initializing AI Monitor...
    [17:51:59.523] DEBUG : Initializing IK Solver...
    [17:51:59.523] DEBUG : Initializing Jetway Handler...
    [17:51:59.523] DEBUG : Initializing VDGS Handler...
    [17:51:59.523] DEBUG : Initializing GateNumberBox Handler...
    [17:51:59.523] DEBUG : Initializing Injection Handler...
    [17:51:59.523] INFO : VDGS Pack is not found/installed!
    [17:51:59.523] DEBUG : Start Main Initialization!
    [17:51:59.523] DEBUG : Trying to read Settings from SimObjectsDisplayEngine.ini file...
    [17:51:59.524] DEBUG SODE.SETTINGS : All Settings successfully read.
    [17:51:59.524] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
    [17:51:59.524] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
    [17:51:59.524] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
    [17:51:59.524] DEBUG : Trying to find Custom Configuration files...
    [17:51:59.524] DEBUG SODE.XML : Finding SDX CFG Files...
    [17:51:59.524] WARN SODE.XML : \cfg\ not found. Code(2) [C:\ProgramData\12bPilot\SODE\cfg\*.sdx]
    [17:51:59.524] DEBUG : Trying to build SimObject List out of Custom Config files...
    [17:51:59.524] INFO SODE.XML : No SDX Files found! Lists are empty.
    [17:51:59.524] DEBUG : Trying to find XML Definition files...
    [17:51:59.524] DEBUG SODE.XML : Finding XML Files...
    [17:51:59.524] INFO SODE.XML : xml File Found: LGMT.xml!
    [17:51:59.524] DEBUG : Trying to build SimObject List out of XML definition files...
    [17:51:59.524] DEBUG SODE.XML : Building List from File 'C:\ProgramData\12bPilot\SODE\xml\LGMT.xml'
    [17:51:59.525] DEBUG SODE.XML : XML Data successfully read and List created.
    [17:51:59.525] DEBUG : List generated! Trying now to insert into QuadTree...
    [17:51:59.525] DEBUG : QuadTree populated with SimObject references.
    [17:51:59.525] DEBUG : Trying to generate Aircraft Parameter Map from the INI file...
    [17:51:59.530] DEBUG SODE.ACFTPARAMS : Door Parameters read for 28 ICAO Aircraft Types.
    [17:51:59.530] DEBUG : SDX/XML/INI Handling done! Start FS Processing...
    [17:51:59.530] DEBUG : Build internal SimObject map!
    [17:51:59.530] DEBUG SODE.FOLDERMANAGER : Extracting SimObjects Paths from ''
    [17:51:59.531] DEBUG SODE.FOLDERMANAGER : SimObjects container paths extracted!
    [17:51:59.531] DEBUG SODE.FOLDERMANAGER : Starting SimObjects container scan...
    [17:51:59.531] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Airplanes\
    [17:51:59.532] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Airplanes\
    [17:51:59.553] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Rotorcraft\
    [17:51:59.554] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Rotorcraft\
    [17:51:59.556] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\GroundVehicles\
    [17:51:59.563] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\GroundVehicles\
    [17:51:59.566] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Boats\
    [17:51:59.571] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Boats\
    [17:51:59.572] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Animals\
    [17:51:59.573] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Animals\
    [17:51:59.573] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\Misc\
    [17:51:59.575] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\Misc\
    [17:51:59.576] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\FSX\SimObjects\IVAO_MTL\
    [17:51:59.576] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\FSX\SimObjects\IVAO_MTL\
    [17:51:59.579] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
    [17:51:59.580] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
    [17:51:59.580] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
    [17:51:59.580] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
    [17:51:59.580] INFO SODE.FOLDERMANAGER : SODE SimObjects Map Building completed. Size=1
    [17:51:59.580] DEBUG : Initializing Internal Sounds...
    [17:51:59.580] DEBUG : All Initialization Done!
    [17:51:59.580] DEBUG SODE.FSPROCESS : Trying to connect to FS...
    [17:51:59.581] DEBUG SODE.FSPROCESS : Connected to FS!
    [17:51:59.582] DEBUG SODE.FSPROCESS : Secondary Text-Menu Hotkey not defined in INI file...
    [17:51:59.582] DEBUG SODE.FSPROCESS : Entering FS Dispatch Loop.
    [17:52:01.398] INFO SODE.FSLOOP : SODE connected to Simulator...
    [17:52:01.398] DEBUG SODE.FSPROCESS : Setting up Connection Watchdog...
    [17:52:01.398] DEBUG SODE.FSLOOP : SimState query...Running = 0
    [17:52:01.399] DEBUG SODE.ACFTEXITS : No Custom Data Found for C:\FSX\SimObjects\Airplanes\beech_baron_58\. Using original aircraft.cfg exit data!
    [17:52:01.399] INFO SODE.FSLOOP : Successfull Registration of Reserved Key 's' -> Tab+S
    [17:52:01.399] INFO SODE.FSLOOP : Creating Top-Menu structure...
    [17:52:01.399] INFO SODE.FSLOOP : Top-Menu created.
    [17:52:01.720] INFO SODE.FSLOOP : SeasonalObjectHandler: Variables initialized!
    [17:52:03.539] DEBUG SODE.FSLOOP : Initialize Position after SimStart Event!
    [17:52:30.033] INFO SODE.FSLOOP : ### FILTERING OBJECTS WITHIN SIM RADIUS OF 40000m
    [17:52:30.033] INFO SODE.FSLOOP : ### Active SimObjects: 2; Active Wind Data Probes: 1
    [17:52:30.596] INFO SODE.FSLOOP : + SimObject LGMT:LGMT [12bPilot_SODE_Environmental_Data_Probe]. ID: 2
    [17:52:30.878] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'Windsock01::ETNL Windsock Low'
    [17:52:30.913] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'Windsock02::ETNL Windsock Low'
    [17:52:31.715] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'Windsock01::ETNL Windsock Low'
    [17:52:31.751] ERROR SODE.FSLOOP : SimConnect EXCEPTION! Not able to create SimObject 'Windsock02::ETNL Windsock Low'
    [17:53:43.304] INFO SODE.FSLOOP : SODE disconnected from Simulator!
    [17:53:43.319] DEBUG SODE.FSPROCESS : Cleaning up Memory...
    [17:53:43.320] DEBUG SODE.FSPROCESS : Removing Top-Menu structure...
    [17:53:43.320] DEBUG SODE.FSPROCESS : Closing Connection to FS.
    [17:53:43.429] INFO : Terminate SODE.

  • My OS is Win10 pro 64bit , i run the setups as administrator.
    I haven't installed any antivirus and windows defender is disabled...what went wrong?


    I've copied the SODE files in SODE Installation c:\ProgramData\12bPilot
    Also I've copied the effects in the FSX effects folder , the folder " LGMT Mytilene Lesbos” in the Addon Scenery folder and the simobjects to simobjects\ground vehicles folder.

    • Offizieller Beitrag

    I cant help you, sorry. The Light Pylons are in File SH Lampen.bgl and working.
    SODE works also. You have a SODE Error, wrong Version older version? I dont know.
    Please contact SODE support.

  • Hello again ,
    Just for your information , i've tried your LGMT P3D version on the new P3D v4 , all wokring well(windstock , ramp light pylons) !!! , but just a little problem when overflying at a low altitude above the airport approns i'm seeing big grey colored oval patches over your textures.

  • Hello again,
    My tests finished , below the conclutions:
    A) for the FSX version .
    Regarding ramp light pylons i found out that on OS Win7 32bit are OK but on Win10 64bit are mising.


    B) for P3D v4 version .
    Regarding apron surface texture bug never solved(OS Win10 64bit).

  • It's OK thank you again for all!!!
    I found a solution and it's simple...
    On the same PC i'll use two HDD with different OS each other...
    1st HDD with OS WIN10PRO 64bit to start pc when i'd like to play P3D V4
    2nd HDD with OS WIN7 ULTIMATE 32bit to start pc when i'd like to play FSX
    :smiling_face:


    My system is made only for that flightsim games :
    Mobo ASROCK H110M-HDV R3.0
    CPU INTEL CORE I3-6100 3.70GHZ
    RAM HYPERX HX421C14FB2/8 8GB DDR4 2133MHZ
    An old...GPU GTX 660 PALIT
    And a very old HDD...WESTERN DIGITAL 250GB WD2500AAKS CAVIAR SE16 SATA2